Deadeye Summary

Mark and Rifle Skills Deadeye’s Mark [F1]: Mark a single target to generate stacks of malice over time. Malice generates faster and increases your damage against the marked target as long as you have recently struck it. Loses all malice when the mark ends or this skill is recast. Brutal Aim [1a]: Fire a shot … Continue reading Deadeye Summary

Asura News Krewe Radio – Episode 4

https://www.youtube.com/watch?v=mWsYODunhS4 Updates June Competitive Feature Patch WvW – June 6th Improved LFG (M: Something no WvWer asked for or uses.) Shows 3 available squads/parties in UI on side of the screen. (M: Was annoying, as it popped up every time I used a waypoint, so turned it off almost immediately.) Making Skirmishes “Fun and Rewarding” … Continue reading Asura News Krewe Radio – Episode 4

WvW is Still Not Fixed

I’ve played WvW casually on/off in the past, enough to get to rank 196 before the update. I never invested my time there because it was barely fun, your only options to roam aimlessly on your own or with a zerg. The update peeked my interest, as there hasn’t been one in an extremely, extremely … Continue reading WvW is Still Not Fixed

Asura News Krewe Radio – Episode 2

https://www.youtube.com/watch?v=NETydEc7Vpw We will no be discussing the contents of the recent expansion leaks in this podcast, we thought it best to do in a separate recording ,so people won't get spoiled. Just to play it safe, it will not be shared on the website, our Twitter or Tumblr. If you are interested in hearing out … Continue reading Asura News Krewe Radio – Episode 2

Update Summary: May 2nd/Flashpoint

Updates 5th episode of the living story has released, Flashpoint. Story continues off previous episode's revelation that Lazarus the Dire, is in fact, an impostor. Begins with a visit to Rata Novus, leading to the newest map, Draconis Mons. New legendary torch, Flames of War. Legendary armour is now available. Runes and agony can be … Continue reading Update Summary: May 2nd/Flashpoint